Character Art Direction

Character Art Direction

Character Art Direction

Description

Description

I developed the character prototypes Vawn and Nyx as Character Art Director during Believer’s art style discovery phase. My role included guiding 3D art development, refining pipelines and tools, and driving cross-team collaboration. Nyx supported early hair R&D, while Vawn reflects the latest game-ready art and technology.

I developed the character prototypes Vawn and Nyx as Character Art Director during Believer’s art style discovery phase. My role included guiding 3D art development, refining pipelines and tools, and driving cross-team collaboration. Nyx supported early hair R&D, while Vawn reflects the latest game-ready art and technology.

Client

Client

Believer | Characters AD

Believer | Characters AD

Year

Year

2025

2025

Category

Category

Art Direction | VizDev

Art Direction | VizDev

Software

Software

3D modelling: Zbrush | Autodesk Maya

Texturing: ZBrush | Unreal Engine

Render: Unreal Engine | Toolbag Marmoset

Contact

tamarasalatova.art@gmail.com

Email Copied

Contact

tamarasalatova.art@gmail.com

Email Copied