
Character Art Direction
Character Art Direction
Character Art Direction
Description
Description
I developed the character prototypes Vawn and Nyx as Character Art Director during Believer’s art style discovery phase. My role included guiding 3D art development, refining pipelines and tools, and driving cross-team collaboration. Nyx supported early hair R&D, while Vawn reflects the latest game-ready art and technology.
I developed the character prototypes Vawn and Nyx as Character Art Director during Believer’s art style discovery phase. My role included guiding 3D art development, refining pipelines and tools, and driving cross-team collaboration. Nyx supported early hair R&D, while Vawn reflects the latest game-ready art and technology.
Client
Client
Believer | Characters AD
Believer | Characters AD
Year
Year
2025
2025
Category
Category
Art Direction | VizDev
Art Direction | VizDev
Software
Software
3D modelling: Zbrush | Autodesk Maya
Texturing: ZBrush | Unreal Engine
Render: Unreal Engine | Toolbag Marmoset


















Contact
tamarasalatova.art@gmail.com
Email Copied
Contact
tamarasalatova.art@gmail.com
Email Copied